![]() ![]() All results of students collaboration we will share and promote in our schools. They will learn to make high-quality infographics, presentations and animations, to create Geogebra applets and to benefit from using digital games as tool for creative learning. During collaborative project work they will develop understanding that science, maths, engineering, the arts and technology work together. ![]() ![]() Students who actively participate in STEAM learning think outside the box and feel comfortable to express their ideas. Our next aim is to enhance students creativity and their passion of learning. As we know, STEAM in classroom is not spontaneous and simple and only really open-minded and experienced teachers are able to successfully meet a challenge. Teachers will develop computers skills and work with various interactive programmes or resources. Integrating math and arts and use of ICT will improve the methodological approach. ![]() We are going to provide support for each school in areas which need special treatment and assistance.
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